21++ Genshin impact atk vs element dmg information
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Genshin Impact Atk Vs Element Dmg. Including her ascension bonus The only time when you can reach over 120 ele bonus is buffs from abyss. Goblet ATK DEF HP Physical Bonus Elemental Bonus One for each element Circlet ATK DEF HP Critical Rate Critical DMG Healing bonus As a result of this we have to make 3 choices when considering artifact base stats notably the clock goblet and circlet. Atk crit crit dmg dmg bonuses. X4 - Increases DMG against enemies affected by Electro by 35.
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X4 - Increases DMG against enemies affected by Electro by 35. Since weve previously established that base atk only gives you 75 of its stated amount to your character the base atk artifact is a 375 dmg increase. Element mastery only affects the reactions and even then its still based generally on atk. As the title say balance is the key. This is the official community for Genshin Impact 原神 the latest open-world action RPG developed by miHoYo. Atk is based only off your base attack weapon and character while dmg takes everything into account base attack attack flat attack.
Famous Genshin Impact player and content creator Tony To has broken his previous world record of greatest damage by recording DMG of 1536793 153 million in Genshin Impact.
The game features a massive gorgeous map an elaborate elemental combat system engaging storyline characters co-op game mode soothing soundtrack and much more for you to explore. For a catalyst user whose damage is always elemental it is still better to have DMG a little bit more than ATK though something like 10-20 more is a healthy amount. For Clocks its probably best to go the easy route and stack ATK since the other stats arent too. Basic Stats are stats that players can easily increase with the main stat of a weapon or artifact. However there is no golden rule that DMG ATK or anything. For Genshin Impact on the PlayStation 4 a GameFAQs message board topic titled Atk vs element dmg.
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Goblet ATK DEF HP Physical Bonus Elemental Bonus One for each element Circlet ATK DEF HP Critical Rate Critical DMG Healing bonus As a result of this we have to make 3 choices when considering artifact base stats notably the clock goblet and circlet. For Clocks its probably best to go the easy route and stack ATK since the other stats arent too. Famous Genshin Impact player and content creator Tony To has broken his previous world record of greatest damage by recording DMG of 1536793 153 million in Genshin Impact. For a catalyst user whose damage is always elemental it is still better to have DMG a little bit more than ATK though something like 10-20 more is a healthy amount. Element mastery only affects the reactions and even then its still based generally on atk.
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Including her ascension bonus The only time when you can reach over 120 ele bonus is buffs from abyss. As the title say balance is the key. Attributes can be grouped into 3 categories. Since weve previously established that base atk only gives you 75 of its stated amount to your character the base atk artifact is a 375 dmg increase. If not go the crit chance and crit dmg route.
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So either atk element or atk crits. Basic Stats are stats that players can easily increase with the main stat of a weapon or artifact. Including her ascension bonus The only time when you can reach over 120 ele bonus is buffs from abyss. Dmg doesnt show up on your characters attack stat but it does make a bigger difference. So either atk element or atk crits.
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If not go the crit chance and crit dmg route. Element mastery only affects the reactions and even then its still based generally on atk. Atk crit crit dmg dmg bonuses. For Klee the only time Attack is better than Ele is when Ele near 120 total. So either atk element or atk crits.
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This is the official community for Genshin Impact 原神 the latest open-world action RPG developed by miHoYo. On the other hand the elemental dmg is only a 25 dmg increase and the physical dmg is a 3125 dmg increase. Attributes can be grouped into 3 categories. For Clocks its probably best to go the easy route and stack ATK since the other stats arent too. Ideally most DPS are going to want to go with an element boost of some type physical would be considered an element in this case given the separate multiplier mechanic.
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Basic Stats are stats that players can easily increase with the main stat of a weapon or artifact. This means that Ele on artifact is always better before 120. X4 - Incoming elemental DMG increases corresponding Elemental RES by 30 for 10s. The game features a massive gorgeous map an elaborate elemental combat system engaging storyline characters co-op game mode soothing soundtrack and much more for you to explore. ATK stats stack additively with each other in Genshin Impact Elemental DMG stats stack multiplicatively with ATK Percentage ATK scaling increases based on a characters Base ATK.
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If you want strong reactions you need high attack with a secondary in element mastery. X4 - Increases DMG against enemies affected by Electro by 35. ATK stats stack additively with each other in Genshin Impact Elemental DMG stats stack multiplicatively with ATK Percentage ATK scaling increases based on a characters Base ATK. So either atk element or atk crits. On the other hand the elemental dmg is only a 25 dmg increase and the physical dmg is a 3125 dmg increase.
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Goblet ATK DEF HP Physical Bonus Elemental Bonus One for each element Circlet ATK DEF HP Critical Rate Critical DMG Healing bonus As a result of this we have to make 3 choices when considering artifact base stats notably the clock goblet and circlet. Atk is based only off your base attack weapon and character while dmg takes everything into account base attack attack flat attack. For Klee the only time Attack is better than Ele is when Ele near 120 total. Element mastery only affects the reactions and even then its still based generally on atk. The game features a massive gorgeous map an elaborate elemental combat system engaging storyline characters co-op game mode soothing soundtrack and much more for you to explore.
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Youll be better off with Physical and going with Attack or CritCrit DMG possibly in your other two slots or as sub-stats in certain things or from weapon sub-stats or skill effects or set bonuses or other sources etc. For Genshin Impact on the PlayStation 4 a GameFAQs message board topic titled Atk vs element dmg. For Klee the only time Attack is better than Ele is when Ele near 120 total. ATK stats stack additively with each other in Genshin Impact Elemental DMG stats stack multiplicatively with ATK Percentage ATK scaling increases based on a characters Base ATK. If not go the crit chance and crit dmg route.
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Youll be better off with Physical and going with Attack or CritCrit DMG possibly in your other two slots or as sub-stats in certain things or from weapon sub-stats or skill effects or set bonuses or other sources etc. Basic Stats are stats that players can easily increase with the main stat of a weapon or artifact. However there is no golden rule that DMG ATK or anything. For a catalyst user whose damage is always elemental it is still better to have DMG a little bit more than ATK though something like 10-20 more is a healthy amount. For Klee the only time Attack is better than Ele is when Ele near 120 total.
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This means that Ele on artifact is always better before 120. Youll be better off with Physical and going with Attack or CritCrit DMG possibly in your other two slots or as sub-stats in certain things or from weapon sub-stats or skill effects or set bonuses or other sources etc. For a catalyst user whose damage is always elemental it is still better to have DMG a little bit more than ATK though something like 10-20 more is a healthy amount. The relation between the EM damage bonus and EM causes diminishing returns as Elemental Mastery increases - 444 total additional damage is added as Elemental mastery increase from 0 to 99 but this is reduced to around 39 overall increasing EM of 100 to 200 and then to around 34 30 27 and to 245 and so on for the next increments of 100 EM. Even though this setting converts all damage stats to Reaction Mode its primary use is to allow you to focus on optimizing a single stat.
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The game features a massive gorgeous map an elaborate elemental combat system engaging storyline characters co-op game mode soothing soundtrack and much more for you to explore. For Klee the only time Attack is better than Ele is when Ele near 120 total. If not go the crit chance and crit dmg route. This setting forces the optimizer to consider whether Elemental Mastery and therefore Reaction Damage will give you a bigger boost than attack based damage eg. Youll be better off with Physical and going with Attack or CritCrit DMG possibly in your other two slots or as sub-stats in certain things or from weapon sub-stats or skill effects or set bonuses or other sources etc.
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Martial Artist 2-piece bonus Increases Normal Attack and Charged Attack DMG by 15. If not go the crit chance and crit dmg route. For Genshin Impact on the PlayStation 4 a GameFAQs message board topic titled Atk vs element dmg. As the title say balance is the key. Atk crit crit dmg dmg bonuses.
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If not go the crit chance and crit dmg route. For a catalyst user whose damage is always elemental it is still better to have DMG a little bit more than ATK though something like 10-20 more is a healthy amount. For Klee the only time Attack is better than Ele is when Ele near 120 total. Basic Stats are stats that players can easily increase with the main stat of a weapon or artifact. Including her ascension bonus The only time when you can reach over 120 ele bonus is buffs from abyss.
Source: pinterest.com
Even though this setting converts all damage stats to Reaction Mode its primary use is to allow you to focus on optimizing a single stat. ATK stats stack additively with each other in Genshin Impact Elemental DMG stats stack multiplicatively with ATK Percentage ATK scaling increases based on a characters Base ATK. This is the official community for Genshin Impact 原神 the latest open-world action RPG developed by miHoYo. X4 - Incoming elemental DMG increases corresponding Elemental RES by 30 for 10s. Genshin Impacts combat and exploration are governed by character attributes that affect how often you can use your abilities how powerful they will be and your survivability.
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X4 - Incoming elemental DMG increases corresponding Elemental RES by 30 for 10s. The game features a massive gorgeous map an elaborate elemental combat system engaging storyline characters co-op game mode soothing soundtrack and much more for you to explore. For Clocks its probably best to go the easy route and stack ATK since the other stats arent too. Basic Stats are stats that players can easily increase with the main stat of a weapon or artifact. X4 - Incoming elemental DMG increases corresponding Elemental RES by 30 for 10s.
Source: pinterest.com
Dmg doesnt show up on your characters attack stat but it does make a bigger difference. This setting forces the optimizer to consider whether Elemental Mastery and therefore Reaction Damage will give you a bigger boost than attack based damage eg. As the title say balance is the key. Since weve previously established that base atk only gives you 75 of its stated amount to your character the base atk artifact is a 375 dmg increase. On the other hand the elemental dmg is only a 25 dmg increase and the physical dmg is a 3125 dmg increase.
Source: pinterest.com
As the title say balance is the key. X2 - All Elemental RES increased by 20. For Genshin Impact on the PlayStation 4 a GameFAQs message board topic titled Atk vs element dmg. So either atk element or atk crits. If you want strong reactions you need high attack with a secondary in element mastery.
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